Unity Game Loops for Kids, Makers, and First-Time Designers
Game development gets approachable when we teach loops, input, feedback, and iteration before we teach engine vocabulary.
Developer note
Local MDX, rendered by the public site. No backend editor required.
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Studio field notes
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Letting Kids (and Their Parents) Make Something That Moves
Screens are fine. Motors, lights, and a breadboard that does what the kid told it to do are better. Here is how we run the first two-hour session so nobody leaves confused or bored.
The Pi That Actually Runs Something Useful in the Workshop
A Raspberry Pi 5 with a little UPS and cellular hat can do real work when the power or WiFi dies. Here is the exact boring setup we use for local jobs.
AI That Helps Without Making People Feel Behind
A practical way to introduce generative AI to holdouts, busy owners, parents, and teams without turning the room into a hype demo.